Course: Unreal essentials: A roadmap to 2.5D indie games

I have mixed feelings about this course.
While the project preparation part is very helpful, landscape module feel unnecessary, or at the very least introduced too early.
They are packed with tons of materials about landscaping, while we haven’t even setup the player character. Don’t get me wrong, it’s useful in itself, but I would expect this to happen later or at the end, considering how huge it is.

Another thing was the project, I was confused when Thiago started working on 2.5D project in Character Setup video. The provided project in “Before you start” is already a finished one with all things setup.

And now that I’ve decided to skip landscaping, as I’m more or less familiar with that, first thing that happens is completly new character.

I will watch the rest of videos, hopefully it gets less confusing and keeps the quality of early modules, but there’s certainly room for improvement.

2 Likes