Discover Unreal Engine by creating a simple project that touches on various aspects of the software. Learn how to import data from a variety of sources, then use that data to create a simple environment, author basic materials, explore the lighting system, and add basic Landscape and Foliage to bring the scene to life.
At the end of this course, you will be able to:
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Start a project using a base template
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Get content from the Marketplace and Quixel Bridge
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Import data using Datasmith and FBX
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Place, transform, and duplicate assets to create an environment
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Light an exterior scene using different light types and mobility settings
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Create and apply simple materials
https://dev.epicgames.com/community/learning/courses/pGR/unreal-engine-quickstart