Properly name, label, and organize 3d models to match the appropriate naming conventions for Unreal Engine.
Recognize the important characteristics of geometry that has been optimized for a real-time application.
https://dev.epicgames.com/community/learning/courses/bW7/unreal-engine-optimizing-geometry-for-real-time
The first video of the course seems to be broken.
Could you please help fix it? Thank you!
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iam also looking for this video