Light is a key factor in photography, photogrammetry, and photometric stereo. Indoor studio environments and outdoor shade setups are used to control the light on a subject, but are not a great way for controlling light reflections off of the subject. To control reflections, cross-polarization workflows are used. In this course, we look at light, reflections, and light polarization.
https://dev.epicgames.com/community/learning/courses/W1J/unreal-engine-capturing-reality-light-polarization-by-quixel
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There are so many brilliant tutorials that are viewed many times over and yet, no one takes the time to leave a comment and appreciate.
What have we become as a society !
I just came across this series and love the way you have presented the topic. So much to learn and absorb.
Thank you !
Iām curious, how did you make a multi-part tutorial ? I only get the option to make a community tutorial. Did you get the multi-part option because you are staff ?
Cheers,
b