Explore introductory material techniques and learn about Physically Based Rendering (PBR) in Unreal Engine.
At the end of this course, you will be able to:
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Create Material Parents and Instances
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Animate Materials using the Panner node and layering for animation
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Create Materials using Materials parameters for alpha channels
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Control Material domains, Blend modes, and Shading Models
https://dev.epicgames.com/community/learning/courses/VRo/unreal-engine-introduction-to-materials