Course: Getting Started with Texture Graph

Learn about the experimental texture graph editor

https://dev.epicgames.com/community/learning/courses/6ew/unreal-engine-getting-started-with-texture-graph

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  • does this feature work on macOS?

  • if not, are there any plans to have it work on macOS in the future?

I have an M1 MAX and after downloading the plugin and restarting unreal engine I do not see a texture graph asset.

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Not currently, but yes we are hoping to make it available for other platforms soon.

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Awesome. Thank you for replying!

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Also looking forward to trying this when it is available on macOS!

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Hello! Are you still moving in this direction? (available on macOS)

Dude, do you have any plans to add the flood fill function to the texture graph? I’m really looking forward to this node, as it’s crucial for creating randomly partitioned textures. love from Hailaer❤

I wanted to hop in again and say that it would still be really awesome to see this available on mac.

At this point I can almost build an entire game (or at least a prototype) using just unreal. I can model I can rig I can animate it’s pretty incredible even if it’s not ideal yet. I can’t create textures though and it would be pretty cool to be able to use these features in the future.

Thanks for allowing the feedback.