Learn to create a basic user interface using Unreal Motion Graphics (UMG) and Blueprint. Build a small game to understand simple menu controls and the ability to display data.
At the end of this course, you will be able to:
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Bind data to displays and display text
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Create a menu with working buttons using UMG
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Apply input core concepts and set up pawn/controller communications
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Differentiate UMG and Blueprint
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Differentiate construction script, bindings, and tick behavior
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Send variable information via Blueprint communications
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Utilize Casting/Basic communication between UI and other Blueprints to display values of Blueprint Actors via UMG
https://dev.epicgames.com/community/learning/courses/X0R/unreal-engine-creating-user-interfaces-with-umg-and-blueprints