Course: Converting Blueprint to C++

Starting from their foundation in Blueprint and understanding the fundamentals of C++, we’ll take the learner through a process of converting a Blueprint project to C++. Through that journey, they will learn the core concepts and best practices of using C++ in Unreal Engine.

https://dev.epicgames.com/community/learning/courses/KJ/unreal-engine-converting-blueprint-to-c

1 Like

image
I could not get the NotfiyQuestActor(AActor* Actor) function to work in blueprint unless i added BlueprintCallable in the UFUNCTION. This Important detail is missing in the tutorial video.

However, I am running version 4.27, so it might be an issue there. Hope this helps someone else frustrated with this issue.

1 Like

It seems when changing the completed quest info function he was updating the deprecated list instead of the new list we created.

Edit: Looks like he caught it