Course: Camera Framework Essentials for Games

In this course from the Epic Online Learning team, use C++ and Blueprints to create polished in-game Cameras. Examine some types of Cameras in Unreal Engine: Static, Dynamic, and Active. Explore Spring Arms, Camera Shakes, and transitioning between multiple Camera View Targets.

https://dev.epicgames.com/community/learning/courses/RRr/unreal-engine-camera-framework-essentials-for-games

This is such an amazing course. Thank you Rob!

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I’m fighting with the cameras a lot of times. But now it’s all ready. Thank you for this course.

Amazing course , highly recommend this one and don’t know c++ but it’s cool to see a lot of blueprint nodes to be connected to achieve something is just 1 to 3 lines of code in c++ and more productive in terms of reading and performance