In this course, you’ll learn how to create a Save Game system that enables players to save and load data between project sessions.
https://dev.epicgames.com/community/learning/courses/Do3/unreal-engine-blueprint-runtime-saving-and-loading
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There’s interesting, if you picked up BP_Pickup, then escape from game, and changed ID in the Editor, that item will live after game starting.
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Thank you so much for this tutorial course. I’ve been looking around the internet and should have checked here first. It would have saved me so much time and frustration.
Sincerely,
The Rural Juror