In “Ambient and Procedural Sound Design” industry experts Richard Stevens and Dave Raybould will guide you in learning the core techniques you need to get started in Game Audio Design in Unreal Engine.
https://dev.epicgames.com/community/learning/courses/qR/unreal-engine-ambient-and-procedural-sound-design
@Rudy.Triplett
This course is not providing anymore the project files to properly the course. They are not available on de.epicgames nor the marketplace. Can you please review the files and make them available for people who wants to follow the course?
Hi there,
Apologies if this reply came a little late haha (though it might help someone in the future).
I’m not sure whether this is 100% the answer but within the UE4 ‘AmbientAndProceduralSound’ project, there is a ‘Maps’ subfolder, which contains 2 items/maps. One is the completed course (EPIC_AUDIO_Courses_V001) and the other is the blank version with no audio (EPIC_AUDIO_Courses_V001_Blank).
What I did was I made sure I opened the ‘EPIC_AUDIO_Courses_V001_Blank’ map (then saved the UE4 project). Also, I then created a new subfolder within the ‘Contents’ folder and named it something like ‘NewAudio’ (or whatever you want) and create the subfolders as you’re going through the content.
You can either go into the already created ‘Audio’ → ‘Ambience’ folders etc and drag and drop the audio items, or did what I did and recorded my own stuff
Good luck!
thanks andy im getting into game audio and its my first day checking this stuff out, you definitely came in clutch for me
I was going through the completed project wondering why there wasn’t a blank level to start from - this 100% helped, thanks!
The file is not available on the website, I can’t download it. PLEEEEEASE fix it so I can track along in this tutorial
Hi KurokoTeresa,
To access items on the Unreal Engine Marketplace, make sure you are logged in first. We have seen this error pop up if you attempt to redeem or purchase an item without being logged into the Marketplace.
-Noah, Epic Online Learning
Thank you so much! I figured that out too. Really enjoyed the course
Thanks for all the informations! Does anyone knows why I can’t access the cave when in play mode ? Also on my side it’s not a pumpkin falling off the building but a barrel anyone knows how I can trigger the pumpkin?
Thank you!
A small erratum in this lesson: Procedural Sound Design: Layered Approaches. The calculation is incorrect; the possible combinations are not 5040 but 2800, as it follows the rule of product or multiplication principle