In this course we will be covering skills expected of any advanced or mid-level environment artist working in a AAA to a startup studio, to be able to become a fully functioning and useful member of the environment team.
https://dev.epicgames.com/community/learning/courses/Qwa/unreal-engine-advanced-skill-sets-for-environment-art
Any good tutorials/guides on creating the “blending” layer Justin mentions on the green channel of the RMA mask?
i was looking to start this course however my project is currently in 5.1 and megascans currently only work in 5.0. Do you think if i move a project with megascans from a 5.0 project to 5.1 project if they would work properly as in this tutorial or should i wait a bit and work on other stuff if plans to make megascans work in 5.1 are gonna happen soon?
In the materials video, something was skipped. I do not have Tex Coords in the function.
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I have discovered the same thing. What to do?
just completed the course, thank you