Hello,

I’m looking to make a trampoline.

I’ve got a basic player launcher working, launching the player x each time there is a collision.

What I’m looking for is a way to count the collisions with the launcher so I can use the collision count as a multiplier for the launch height.

So, when colliding with the launcher:

First time velocity = x

Second velocity = x*2
Third velocity = x*4

Seems pretty simple, but I cant find any way to count the number of times the launcher has been hit, anyone fancy pointing me in the right direction?