Hello guys,
I’m here looking for a solutions for this issue I’m having trying to package my game,
I have this error when I launch my AR project in an Android Device, it launches but when I try to open the app, or simply do an action in-game, the app crashes. When it crashes this error appears in the Output Log:
LogPlayLevel: Error: 08-07 09:41:51.108 21246 21299 D UE4 : [2020.08.07-15.41.51:108][ 0]LogStreaming: Error: Couldn't find file for package /Script/SequencerScripting requested by async loading code. NameToLoad: /Script/SequencerScripting**
LogPlayLevel: Error: 08-07 09:41:51.108 21246 21299 D UE4 : [2020.08.07-15.41.51:108][ 0]LogStreaming: Error: Found 1 dependent packages...*
LogPlayLevel: Error: 08-07 09:41:51.108 21246 21299 D UE4 : [2020.08.07-15.41.51:108][ 0]LogStreaming: Error: /Game/Blueprints/GameFramework/BP_SequenceData
How I mentioned earlier this is a blueprint only AR project and I’m using some of the features of the Sequencer Scripting plugin provided by the engine. The system runs wells in Editor, but it crashes in Android.
I’m having this error since I moved my project from 4.24 to 4.25.
Things I already tried:
- Zipped the project (same error)
- Deleted intermediate and saved folders (same error)
- Created a C++ class (same error)
- Created a new blank project of the HandledAR project (surprisingly it launch & package well without problems)
- I also tried to add the files in the error to Additional Assets Directory to Cook, I tried with these ones: /SequencerScripting, /SequencerScripting/Python, /Script/SequencerScripting, /SequencerScripting/Script/SequencerScripting (Got the same error)
I’m running out of ideas, I will appreciates so much if someone have a solution to this
Thanks in advance!