Could you help me understand why my player enemy is not moving?

Could you help me understand why my player enemy is not moving?

Their standard way for those simple AI move to nodes to work is to add a nav mesh first. Did you add a nav mesh?

Have you tried using the pawn input from the “On See Pawn” event as the goal yet?

https://www.youtube.com/watch?v=rknYkLhwdSM now its work

But when I change the value to 0, everything breaks again. Imgur: The magic of the Internet

character blocking navmesh I changed the collision settings, but it didn’t help.

I’m talking about the blue pawn input on the event at 0:23 in your video. You can use that input as a goal. If that still doesn’t work, check to see if the pawn is equal to the player character and tell me the results of it