Open that asset and check the lightmap res. Should be a power of 2. Anything past 1024 is usually getting excessive.
Also drop a lightmass importance volume in the scene and make sure it surrounds it. Should be good for getting rid of that error.
Open that asset and check the lightmap res. Should be a power of 2. Anything past 1024 is usually getting excessive.
Also drop a lightmass importance volume in the scene and make sure it surrounds it. Should be good for getting rid of that error.