I re installed windows for a third or second time and tried 4.6 and the master branch
each time I use GenerateProjectFiles I get Could not determine the version of compiler
I 've done this before and I had a stable linux compiling build
I follow the instructions here A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums to the letter but still Could not determine the version of compiler i tied the clang that I worked last time, and i tried re-downloading it.
What can be the reason, for this it is certainly not my writing of LINUX_ROOT and C:\CrossToolchain spelling . I tried different directories , i tried running the “setup” bat and without running the setup bat , NOTHING works. I tried compiling the engine then GenerateProjectFiles and a fresh new engine before compiling GenerateProjectFiles nothing works.