Hi! There’s a problem when i try to create a new project on C++.When Unreal try to compile the code,he show me this error:
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files (x86)/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe test1 Development Win64 -project=“C:/Users//Documents/Unreal Projects/test1/test1.uproject” -rocket -editorrecompile -progress -noubtmakefiles -2015
@progress push 5%
Parsing headers for test1Editor
Running UnrealHeaderTool “C:/Users//Documents/Unreal Projects/test1/test1.uproject” “C:\Users\Documents\Unreal Projects\test1\Intermediate\Build\Win64\test1Editor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
Reflection code generated for test1Editor in 16,6981784 seconds
@progress pop
Performing 10 actions (2 in parallel)
[2/10] Resource PCLaunch.rc
PCH.test1.h.cpp
C:\Users\Documents\Unreal Projects\test1\Intermediate\Build\Win64\UE4Editor\Development\test1\PCH.test1.h.cpp(1): fatal error C1083: Cannot open include file: ‘C:\Users\Documents\Unreal Projects\test1\Source\test1\test1.h’: No such file or directory
[3/10] Resource ModuleVersionResource.rc.inl
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\Documents\Unreal Projects\test1\Binaries\Win64\UE4Editor-test1.dll
Total build time: 74,66 seconds
Thanks for all.