Hi,
With on the project in UE I keep getting this message “Could not be compiled. Try rebuilding from source manually.”. It was actually build for android platforms and was working perfectly, however I tried the same version of project to be packaged for IOS. Although I didn’t reach the packaging stage, what I did was using IOS IPhonePackager.exe, I create a pairkey and certificate by selecting the UE project.
After this when I open the project in UE , I am getting this message.
Attached is the screen shot when UE asks me if I want to rebuild the project file and when I click yes in the log it stops at this error message.
Any idea where I messed up , cause it sure do look like I messed up big time.