What configuration (DebugGame Editor, DevelopmentGame Editor, etc.) and platform (Win64, etc.) are you building for? What happens if you go to “Build > Rebuild Solution” and then try to run after that? Do you still get that error message?
What configuration (DebugGame Editor, DevelopmentGame Editor, etc.) and platform (Win64, etc.) are you building for? What happens if you go to “Build > Rebuild Solution” and then try to run after that? Do you still get that error message?