Could not be compiled. Try rebuilding from source manually. Error MSB3075

I was using the local windows debugger the project was set to win32 I have x64 so I tried right clicking the project pressed build said it couldn’t build because the project was built in 64. So I went into Solution>ConfigProperties and changed the project to win 64 I was unable to change the UE4 to 64 it only has win32. I built it then got this message

1>------ Rebuild All started: Project: DreamChante2, Configuration: HTML5_DebugGame_Editor x64 ------
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(48,5): warning MSB8005: The property ‘NMakeReBuildCommandLine’ doesn’t exist. Skipping…
1>Done building project “DreamChante2.vcxproj”.
========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========

I also tried the project rebuilding it same result. So then I went to the Solution pressed rebuild then I got this message

1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>------ Skipped Build: Project: DreamChante2, Configuration: HTML5_DebugGame_Editor x64 ------
2>Project not selected to build for this solution configuration
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========