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Hi, look at the picture below. Is it okay to use this many decals considering mobile platforms performance? Or should I create an opacity map of the whole pedestrian crossing and apply the same thing with only one deferred decal?
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And also we can’t render it with MobileHDR because of the lack of support to many devices. Looks like I have to turn decals into plane meshes. In this case, which is cheaper: tens of plane meshes or one plane mesh with an opacity map?