Any of you have any idea what this issue could be? i’ve made it in max and when i apply the texture and normal in max i see no problems! but when i export it to unreal as an FBX i get this wierd stuff going on with my texture.
Any of you have any idea what this issue could be? i’ve made it in max and when i apply the texture and normal in max i see no problems! but when i export it to unreal as an FBX i get this wierd stuff going on with my texture.