COSMODELLING - Japanese Yakitori Stall Set

A Low-Poly Japanese-Style Yakitori Stall Set, inspired by the street food scenes of Osaka.

Meshes included:

  • Food Stall

  • Skewer

  • Plate

  • Grill

  • Chopsticks (Separated/Grouped and Static versions)

  • Chopstick Pot (Empty and Full versions)

  • Chicken Skewer (Short, Medium and Long versions)

  • Chicken Pieces (5 Pieces Grouped)

  • Rice Pot (with Re/Moveable Lid and Rice Fill)

  • Rice Lump

  • Rice Pile

  • Rice Spoon

Pre-Built Meshes included:

  • Yakitori Food Stall

  • Yakitori Plate Full

  • Yakitori Plate Finishing

Polycount Range:

  • 56 - 3302 Tris.

Texture Resolutions:

  • 4096x4096 (Food Stall Set)

  • 2048x2048 (Rice Set | Food Stall Screens | Banner and Lantern Set)

  • 512x512 (Chicken Raw | Chicken Yakitori)

Texture Sets:

  • 6;

  1. Chicken (Raw)

  2. Chicken (Yakitori)

  3. Food Stall Set

  4. Food Stall Screens

  5. Lantern and Banner

  6. Rice Set

Texture Map Types:

  • Base Colour (with Opacity Mask Data in the Alpha Channel—T_Food_Stall_Set_BC, and Dithered Opacity Data—T_Food_Stall_Screens_BC)

  • Normal (DirectX)

  • ORM (Occlusion.Roughness.Metallic)

  • Emissive (sRGB—Controllable intensity in-engine for Lanterns and Grill)

Collisions:

  • None

Mesh State:

  • Untriangulated

  • Triangulated (Chicken, Rice Lump and Rice Pile only).

Lightmap UVs:

  • None

Additional LODs:

  • None