A Low-Poly Japanese-Style Yakitori Stall Set, inspired by the street food scenes of Osaka.
Meshes included:
Food Stall
Skewer
Plate
Grill
Chopsticks (Separated/Grouped and Static versions)
Chopstick Pot (Empty and Full versions)
Chicken Skewer (Short, Medium and Long versions)
Chicken Pieces (5 Pieces Grouped)
Rice Pot (with Re/Moveable Lid and Rice Fill)
Rice Lump
Rice Pile
Rice Spoon
Pre-Built Meshes included:
Yakitori Food Stall
Yakitori Plate Full
Yakitori Plate Finishing
Polycount Range:
56 - 3302 Tris.
Texture Resolutions:
4096x4096 (Food Stall Set)
2048x2048 (Rice Set | Food Stall Screens | Banner and Lantern Set)
512x512 (Chicken Raw | Chicken Yakitori)
Texture Sets:
6;
Chicken (Raw)
Chicken (Yakitori)
Food Stall Set
Food Stall Screens
Lantern and Banner
Rice Set
Texture Map Types:
Base Colour (with Opacity Mask Data in the Alpha Channel—T_Food_Stall_Set_BC, and Dithered Opacity Data—T_Food_Stall_Screens_BC)
Normal (DirectX)
ORM (Occlusion.Roughness.Metallic)
Emissive (sRGB—Controllable intensity in-engine for Lanterns and Grill)
Collisions:
None
Mesh State:
Untriangulated
Triangulated (Chicken, Rice Lump and Rice Pile only).
Lightmap UVs:
None
Additional LODs:
None