A Semi-Modular Green Wire Fence, with Gate, Handle and Padlock.
Inspired by those commonly found bordering parking zones and reserved construction spaces in Japan.
Meshes included:
Wire Fence Set (Dual Post)
Wire Fence Set Long (Dual Post)
Wire Fence End (Connecting Right)
Wire Fence End Long (Connecting Right)
Wire Fence Connector (Connecting Left)
Wire Fence Connector Long (Connecting Left)
Wire Fence Final (Placed Last in the array to offset the gap created by the Gate's unique width)
Fence Gate (Without Posts, to be used with 'Set' meshes)
Fence Gate and Posts (To be used with Connector/End meshes)
Fence Gate Padlock Group (with Loop and Keyhole Separated)
Fence Gate Padlock Closed
Fence Gate Padlock Open
Polycount Range:
292 - 2212
Texture Resolutions available:
4096x4096 (Gate and Padlock Set)
2048x2048 (Wire Fence)
Texture Sets:
2
Texture Map Types:
Base Colour (with Opacity Data in the Alpha Channel)
Normal (DirectX)
ORM (Occlusion.Roughness.Metallic)
Collision:
None
Mesh State:
Untriangulated
Lightmap UVs:
None
Additional LODs:
None
Rigging / Armature:
None
Animations:
None