Corrupted Control Rig crashes project

Hi y’alI, I found a nasty bug.

  1. Crash the project with gameplay cpp code while your rig is unsaved
  2. Attempt to restore the rig and open it using the open files notification after project restart

Got this crash any time anything tries to load the rig:
Assertion failed: !"Enclosing block should never be called" [File:D:/build/++UE5/Sync/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp] [Line: 7719]

I am getting the same. Did you find any help about it?

not really, I had to revert my project to an earlier version and remake the rig

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