Correct way to add characters in blockout phase

Hi,

I am creating level blockouts using UE. I want to add “NPCs” (just a bunch of mannequins) for storytelling purposes. For eg,

  1. a couple of bodies lying on the floor after an encounter and the player walks to find them all lying on the floor.

  2. A bunch of mannequins hung by their necks

How should I create those mannequins ? Do I change their default pose and place them in the levels ?

Or do I add a ‘DeathAnimation’ to the mannequins AnimBP with just this one state when the level starts

(I’m really new to UE. Sorry if my question sounds dumb)

Thanks in advance!