Correct Number Sequencing Exporting EXR Files

Hi there, I was wondering if anyone can help me? I am rendering out a cinematic in an EXR image sequence, and trying to get the name of the image files it renders out to be in the correct order so that Premiere can understand them. I wanted them to render out with numbers at the end of the {sequence_frame}.{frame_number} code with something like 00001 00002 00003… so when it reaches over 3 digits it’s then 00100 00101 00103 etc. However, the numbers at the end of the file names seem to start at 01000 02000 03000 etc, which Premiere then doesnt understand as a numerical order and jumbles up all the files. I wondered what is best practice to make sure the number sequencing comes out correctly so that Premiere understands them, saving me having to rename over 300 image files for a sequence lasting a few seconds? Any advice appreciated!

You can specify the padding for the file name by adding %04d to the end of the file name in the Output Settings. The %04d specifies that the number should be 4 digits with leading zeros to pad it out.

For example, if you wanted to name your EXR image files as sequence_frame.%04d.exr, Unreal Engine would render the files as sequence_frame.0001.exr, sequence_frame.0002.exr, and so on.

I haven’t tried it myself, so I please do let me know if it works for you! :slight_smile: