Correct me please. Creating random number

so there is a model that is like a counter in a board game, lets just say that is called counter. get a random number from 1 to 6, if it is a 1 then it moves counter forward 1, if it is 2 it moves counter forward 2 etc.

do i have to set random number variable instance editable or not?

Hi, in this case, for every time the counter updates the number, it needs to be saved in an editable variable. Then, there are two possible ways:

  1. For every count update, the current value needs to be sent to other actors who will execute the move.
  2. The actor who executes the move can retrieve the current value from the counter.

Either way, the reference needs to be consistent and valid.

this worked thank you. now i just need to figure out how to set markers i think its called on every spot of the board and then get it to move to to the one it has to move to depending on the random number. but so far moving the player is working now.