CoreTech Collective - State Manager Component

The State Manager Component provides a streamlined methodology to game logic allowing developers to control every action in their single player games with only a single component.


  • Integrates seamlessly with the animation blueprint providing a single source to control all actions in the game.

  • Utilising a generic methodology the state manager can be placed on any actor and have the system working to your advantage in minutes.

  • The system enables easy manipulation and testing of states with the built in Blueprint function library that can be called from anywhere.

  • Easily Debugable using the provided Debug widget that updates as states change.

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