CopyTexture in a smaller texture

Hi,

I’m trying to copy a texture into a smaller texture.
Currently, I have two FTexture2DRHIRef, one is the source texture and the other is the dest texture.
If the two textures are the same size, I use the CopyTexture method from the RHICommandList.
But it seems, we can’t use that function when the size does not match. So, I tried to render the source texture into the dest texture using the RendererModule and DrawRectangle method. This works, but I get darker color at the result.

Is there a better way to downsize and copy a texture, and keep color accuracy ?