Copying location coordinates as a whole possible with UE4?

I don’t know if there is a way to copy the entire transform (location, rotation, and scale) at once, but you can definitely copy XYZ of each as a whole by right-clicking on the property name, and choosing copy, then doing the same thing at the target but choosing paste.

This works for pretty much any property, so it’s great when you need to move an array around for example.

Cheers,
Michael Noland