In UE 5.6, it’s not possible to copy bone transforms (location, rotation) in the Metahuman Control Rig.
For example, when I try to copy the rotation of a bone using Shift + Right Mouse Button, and then try to paste it, I just get this: “()”, meaning it’s empty.
In UE 5.4 this worked fine.
Am I doing something wrong, or is there a new setting I need to enable for this to work?