This is doable through teleporting empty creative props that have Collectable devices attached to them, like this:
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You can’t just reference one collectible device, you’ll need one for each teleporter. However, you can select all collectible devices at the same time to change all of their settings together.
If the beacons serve no purpose I recommend also using empty props for the locations you want the collectibles to teleport to
Tag all of your empty teleporter props with something like Collectible_Teleporter, and tag all your location props with collectible_location.
You can then FindCreativeObjectsWithTag for the teleporters and locations and cast them all to creative_prop so you can use TeleportTo. Now you have arrays of teleporters and locations, you can then iterate through and teleport each collectible to a location