I’ve imported heightmap in UE5. But it doesn’t look as I need. I’d like to align mountains on the same level with the middle area alogn Z axis. I’m trying to use gizmo to copy and paste mauntains. When I do this on the same level with original mountain, it looks ok. But when I rise gizmo up, the result is deformed and doesn’t look same. How can I fix it?
Eventually I didn’t manage to find solution how to copy and rise the copy up without cutting it out. But I realized that there is sort of height limit here. It is the peak of the highest mountain from the heightmap I imported. I think I should change my heightmap to fix it.
Any suggestions still appreciated.
Thanks