Copy or save Child Actor Component including variables

Hi,

I’m trying to copy or save an actor that includes child actor components with variables.
Right now I have an actor with different child actor components inside of it.
These child actor components have different variables that are set in-game (for example a name or a connection with a cable that can be set during gameplay.)

When I’m playing the game and I look in my actor I don’t see the Default Variables of the child actor components. Also when I’m copying the actor while playing the game, and later paste the actor, the values are set to their default instead of the values that I have set during gameplay.

Is it possible to copy these variables? Or is there another way to do this?
I want to know this because I want to save these variables as well by using a plugin called saveExtention. (Pull requests · PipeRift/SaveExtension · GitHub)