I have custom textures saved as .COPY and .T3D files that I exported from Unreal Engine 4 itself, and wanted to practice to make a map in the Unreal Tournaments Engine, which uses the very same engine. And whenever I try to import the files that use the same extension, the UT Engine says that it doesn’t recognize .COPY and .T3D files even though UT Engine uses .COPY and .T3D files.
Video example if you can’t understand what I’m trying to say: - YouTube
Nope, it didn’t work. This time I can see the .T3D files from the import menu at least, but nothing happens whenever I try to import them. Literally, nothing happens. Doesn’t even show a error message…