Highly realistic old and worn car tire created using real-world photogrammetry.
Includes Nanite high-poly and optimized game-ready versions.
Included mesh versions:
High-poly photogrammetry mesh (~200k triangles) – Nanite-ready
Optimized retopology mesh (~7.7k triangles) – Game-ready (non-Nanite)
This allows you to choose the best version depending on your project and performance requirements.
Ideal for:
Post-apocalyptic & abandoned environments
Urban decay scenes
Junkyards & scrapyards
Automotive garages & workshops
Cinematics & storytelling scenes
Games, simulations, VR & ArchViz
CONTENTS
2 tire meshes (Nanite + Game-Ready)
PBR textures (Base Color, Normal, Roughness)
Clean UVs
Correct real-world scale
TECHNICAL DETAILS
Tire size: 235/35 R19
Condition: Old / Used / Worn
Workflow: Photogrammetry → Retopology → Optimization
Triangle count:
Nanite: ~200k
Game-Ready: ~7.7k
Textures: 8K \ 4K \ 2K PBR
UVs: Non-overlapping