Hello everyone… I need some help here, i’am new into unreal engine, I want to share my problems hope you guys can solved my problems here… very need your help guys…! i want to make archviz, modeled in 3ds max and then exporting the .fbx with ts_tools script, and then import it to unreal. but i have an issue here, the mesh coordinate changed for example it rotated (TV) for no reason and then some mesh disappeared (Vase). i will post the screenshoot from 3ds max and in unreal engine.
just help me guys!!