Hey all!
I have a question regarding a feature that I’d love to implement into my game, but have no idea how to start! :arrow_up_down:🫶🏻
My game is local coop split screen, and I’m looking to implement a ledge boost feature (ie, player 1 can boost player 2 up to a higher area!)
I have an example video of the exact thing I’m looking for - this clip is from Resident Evil Revelations 2! Like this clip, I would like the same character to always do the ‘boosting’ and one character to always be the one ‘boosted’! (One of my characters is a kid, so he’d be the one being sent up, for example!)
I’ve already got an idea of how to make both players carry out a sequence (like in this video!)Matt Aspland 2 player animation 2 tutorial!
But I’m not sure how I would make player 2 stay up on the ledge after playing the animation?
I also found a Reddit post about pretty much the same thing I’m interested in, but I couldn’t really understand the answers!
Reddit post with similar question!
I’ve been using unreal for a little while now, so I’m a bit better at it than I was, but I’m still quite a beginner, so I’d appreciate simple terms! (I won’t be offended at all it you explain it to me like I’m five! I will actually be very grateful! ^^)