Cooking project failed

I’m trying to cook this project I’ve been working on however it will not work and fails with the same issue.

There is a line that references something with my “player_start_blueprint”

“ProcessResult.StdOut: LogLinker: Error: Failed import: class ‘ObjectRedirector’ name ‘Player_Start_Blueprint’ outer ‘/Game/Player_Start_Blueprint’. There is another object (of ‘Blueprint’ class) at the path.”

But I don’t have anything going on with the “player_start” actor in the level.
I tried to add a blueprint to it and left it blank so the engine would have at least something to reference but that hasn’t worked.

I also tried deleting the “player_start” actor from the level and adding in a new one but that has the same error.

I’m thinking it’s something else entirely but I have no clue what it could be.

Any help on this would be greatly appreciated.

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