LogBlueprint: Error: [Compiler Azzy_AnimBP] In use pin Wood no longer exists on node Switch on EPhysicalSurface . Please refresh node or break links to remove pin. from Source: /Game/NewAzzy/Characters/Azzy/Azzy_2_Animations/Azzy_AnimBP.Azzy_AnimBP
This is the first line I noticed you have an error. It looks like you have a node connected that is trying to reference “wood” which I’m assuming is a physical surface that you set up that isn’t valid. Double check that it is setup still in “project settings”. Search “physical surface” and you will find them. You may have deleted it, but never refreshed the node or disconnected it? It seems an error like this would keep your anim blueprint from even compiling at all? Is it compiling?
Its also saying a lot of files are missing… That might be because you moved a folder in your directory somewhere at some point? You can right click on your “Content” folder and click on “Fix Up Redirectors In Folder” and sometimes that will fix missing file paths when things were moved…
If that doesn’t work, I would try and physically find each of the missing files its referencing in your log to make sure its actually there. If they are maybe its trying to reference them from somewhere that it can’t. You may have to go to each place its referencing them and fix that area. Sometimes an error when packaging from a missing file path can throw up tons of errors that is actually coming from a single problem area… So here’s to crossed fingers… Hope that helps.