The log mentions things related to iOS (provisions not being setup correctly). You say that this was also occurring when packaging to windows?
[2016.03.26-09.05.35:578][663]LogTemp:Display: BranchPath = ■■■/C/Program Files/Epic Games/4.9/Engine/Binaries --- GameBranchPath = ■■■/C/Program Files/Epic Games/4.9/Engine/Binaries
[2016.03.26-09.05.35:578][663]LogTemp:Display:
[2016.03.26-09.05.36:000][694]LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\■■■\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles'.
[2016.03.26-09.05.36:000][694]LogTemp:Display: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFu
[2016.03.26-09.05.36:000][694]LogTemp:Display: llPath)
[2016.03.26-09.05.36:000][694]LogTemp:Display: at System.IO.FileSystemEnumerableIterator`1.CommonInit()