Cooking Error, crashes when validating files. Issue seems to be tied with the Player Start Blueprint

When cooking the project, it always fails in the same spot.
I’ve also tried to validate the project files and it hard crashes the engine.
Any other project I’ve tried to cook does actually work except for this one.
I’ve also tried to duplicate the project completely and cook the copy with the same results.

It always fails on the playerstart blueprint but I haven’t touched it at all.

I think the only way that I can save this project is to just make a new blank one and import everything over one by one, but I wanted to see if anyone else has ever had a similar issue.

Attached is the logs from cooking and the screenshot of the hard crash from validation.