For my company I’m creating a launcher application which can download and run the games and simulations we make in UE4. I’m making this application in Electron, and the files for the games are on a server. Downloading them works fine, and running them normally works fine too. However, once the files have been downloaded and I try to run them, it crashes. I’ve been trying to figure out what causes this, but so far I haven’t gotten any further.
This is the CrashContext file:
<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<CrashGUID>UE4CC-Windows-C95A707B4CB27DEE7D1350A18D6F5914_0000</CrashGUID>
<ProcessId>14116</ProcessId>
<IsInternalBuild>0</IsInternalBuild>
<IsPerforceBuild>0</IsPerforceBuild>
<IsSourceDistribution>0</IsSourceDistribution>
<IsEnsure>0</IsEnsure>
<SecondsSinceStart>0</SecondsSinceStart>
<GameName>UE4-Project_KIMI</GameName>
<ExecutableName>Project_KIMI</ExecutableName>
<BuildConfiguration>Development</BuildConfiguration>
<GameSessionID></GameSessionID>
<PlatformName>WindowsNoEditor</PlatformName>
<PlatformNameIni>Windows</PlatformNameIni>
<EngineMode>Game</EngineMode>
<DeploymentName></DeploymentName>
<EngineVersion>4.12.5-3039270+++UE4+Release-4.12</EngineVersion>
<CommandLine></CommandLine>
<LanguageLCID>1033</LanguageLCID>
<AppDefaultLocale>en_US</AppDefaultLocale>
<IsUE4Release>0</IsUE4Release>
<UserName></UserName>
<BaseDir>E:/Gebruikers/Enliven Dev X/Desktop/Vergeet Mij Niet/Project_KIMI/Binaries/Win64/</BaseDir>
<RootDir>E:/Gebruikers/Enliven Dev X/Desktop/Vergeet Mij Niet/</RootDir>
<MachineId>F589B6934D97B58A56497F85FB0701B4</MachineId>
<EpicAccountId>eff9e1216db14ca1aa16429721257899</EpicAccountId>
<CallStack></CallStack>
<SourceContext></SourceContext>
<UserDescription></UserDescription>
<UserActivityHint></UserActivityHint>
<ErrorMessage></ErrorMessage>
<CrashDumpMode>0</CrashDumpMode>
<CrashReporterMessage></CrashReporterMessage>
<Misc.NumberOfCores>4</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand>Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 980 Ti</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Windows 10</Misc.OSVersionMajor>
<Misc.OSVersionMinor></Misc.OSVersionMinor>
<MemoryStats.TotalPhysical>17051967488</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>65536</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
</RuntimeProperties>
<PlatformProperties>
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
<BuildIntegrityStatus>0</BuildIntegrityStatus>
</PlatformProperties>
</FGenericCrashContext>
Thanks in advance to anyone that can help me!