Cook Failure ExitCode=3

Hi, I need some help.
When I’m cooking my game, there’s an error.

ProcessResult.StdOut:   LogWindows: Error: Error reentered: Assertion failed: Object->HasAnyFlags( RF_BeginDestroyed ) && !Object->HasAnyFlags( RF_FinishDestroyed ) [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp] [Line: 1482]
ProcessResult.StdOut:   
ProcessResult.StdOut:   
ProcessResult.StdOut:   LogWindows: Error: begin: stack for UAT
ProcessResult.StdOut:   LogWindows: Error: === Critical error: ===
ProcessResult.StdOut:   LogWindows: Error:
ProcessResult.StdOut:   LogWindows: Error: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Launch/Private/Windows/LaunchWindows.cpp] [Line: 95]
ProcessResult.StdOut:   LogWindows: Error: SECURE CRT: Invalid parameter detected.
ProcessResult.StdOut:   LogWindows: Error: Expression: Unknown Function: Unknown. File: Unknown Line: 0
ProcessResult.StdOut:   LogWindows: Error:
ProcessResult.StdOut:   LogWindows: Error:
ProcessResult.StdOut:   LogWindows: Error:
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc5ba4a719 KERNELBASE.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc1919e9e6 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc191a1dc8 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc18f2e53d UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc18eb97b5 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc18ebbaf0 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc19c8785f UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc19c88463 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc19d2577f UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc19b50677 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38b4eed UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38b482d UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38baeb5 UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38bbb07 UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38bbb5a UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38ce31d UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ff7b38d040a UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc5c197bd4 KERNEL32.DLL!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error: [Callstack] 0x00007ffc5e10ce51 ntdll.dll!UnknownFunction []
ProcessResult.StdOut:   LogWindows: Error:
ProcessResult.StdOut:   LogWindows: Error: end: stack for UAT
CommandUtils.Run: Took 84.2314888s to run UE4Editor-Cmd.exe, ExitCode=3

I don’t know why the object can’t be collected correctly. Can anyone help me?
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