I’m currently having probems with cooking my project, every attempt generates the following error: “Ensure condition failed: QueuedRequests.Num() == 0”
I’m running a Unreal Engine 4.26.2 project using both BP and c++ with the following plugins: GameplayAbilities, EasyMultiSave, NodeGraphAssistant, Water and GridBasedTileEditingSystem. On Windows 10 using visual studio community 2019 16.11.18.
Usually I have been able to make something out of the errors generated but this is giving me nothing that I can work with. So it’s failing the ensure macro at line 1557 in BlueprintCompilationManager.cpp because (QueuedRequests.Num() == 0) condition is true. I can’t seem to find any information online about QueuedRequests, does anyone here have any knowlegde about this or have run into a similar problem?
Errorstack:
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4ea42069 UE4Editor-Kismet.dll!<lambda_fa303ae8f36538ba982260892199dcaf>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:1557]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4e3d1add UE4Editor-Kismet.dll!FBlueprintCompilationManagerImpl::FlushCompilationQueueImpl() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:1557]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4e3cdfc3 UE4Editor-Kismet.dll!FBlueprintCompilationManager::FlushCompilationQueue() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:3070]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68202f70 UE4Editor-CoreUObject.dll!FScopedClassDependencyGather::~FScopedClassDependencyGather() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:454]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684116da UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4836]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68448d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6840f624 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4317]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68448d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684100e4 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4438]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68411bdb UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3482]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6844a27c UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3647]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d90d5 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1343]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd4ea42069 UE4Editor-Kismet.dll!<lambda_fa303ae8f36538ba982260892199dcaf>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:1557]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd4e3d1add UE4Editor-Kismet.dll!FBlueprintCompilationManagerImpl::FlushCompilationQueueImpl() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:1557]
PackagingResults: Error: [Callstack] 0x00007ffd4e3cdfc3 UE4Editor-Kismet.dll!FBlueprintCompilationManager::FlushCompilationQueue() [D:\Build\++UE4\Sync\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:3070]
PackagingResults: Error: [Callstack] 0x00007ffd68202f70 UE4Editor-CoreUObject.dll!FScopedClassDependencyGather::~FScopedClassDependencyGather() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:454]
PackagingResults: Error: [Callstack] 0x00007ffd684116da UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4836]
PackagingResults: Error: [Callstack] 0x00007ffd68448d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
PackagingResults: Error: [Callstack] 0x00007ffd6840f624 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4317]
PackagingResults: Error: [Callstack] 0x00007ffd68448d6a UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5069]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
PackagingResults: Error: [Callstack] 0x00007ffd684100e4 UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4438]
PackagingResults: Error: [Callstack] 0x00007ffd68411bdb UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3482]
PackagingResults: Error: [Callstack] 0x00007ffd6844a27c UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3647]
PackagingResults: Error: [Callstack] 0x00007ffd685d90d5 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1343]
PackagingResults: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
PackagingResults: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
PackagingResults: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
PackagingResults: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
PackagingResults: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
PackagingResults: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
PackagingResults: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
PackagingResults: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
PackagingResults: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
PackagingResults: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
PackagingResults: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
PackagingResults: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
PackagingResults: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
PackagingResults: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
PackagingResults: Error: [Callstack] 0x00007ffd684039ed UE4Editor-CoreUObject.dll!<lambda_35e7e9d57300e3e17d738623778b7fa6>::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3033]
PackagingResults: Error: [Callstack] 0x00007ffd6848b962 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3126]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
PackagingResults: Error: [Callstack] 0x00007ffd6848ba29 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3154]
PackagingResults: Error: [Callstack] 0x00007ffd68489f57 UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2790]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
PackagingResults: Error: [Callstack] 0x00007ffd68489821 UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2562]
PackagingResults: Error: [Callstack] 0x00007ffd68421da9 UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:2405]
PackagingResults: Error: [Callstack] 0x00007ffd6848672a UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:808]
PackagingResults: Error: [Callstack] 0x00007ffd68413b4e UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:470]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd685d7f30 UE4Editor-CoreUObject.dll!LoadPackage() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1458]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd52913b8e UE4Editor-Engine.dll!UWorld::LoadSecondaryLevels() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp:1367]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4ff5e833 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PostLoadPackageFixup() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2529]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4ff617ef UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::ProcessUnsolicitedPackages() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2141]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4ff62a0b UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpLoads() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1614]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4ff791a6 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1129]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4fdb5dfd UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:950]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd4fddfc9a UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:624]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff6191a9a29 UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3369]
PackagingResults: Error: [Callstack] 0x00007ffd6843f7f6 UE4Editor-CoreUObject.dll!GetPackageLinker() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Linker.cpp:815]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff6191a0eec UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:127]
PackagingResults: Error: [Callstack] 0x00007ffd685d8d93 UE4Editor-CoreUObject.dll!LoadPackageInternal() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1234]
PackagingResults: Error: [Callstack] 0x00007ffd685d7f30 UE4Editor-CoreUObject.dll!LoadPackage() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1458]
PackagingResults: Error: [Callstack] 0x00007ffd52913b8e UE4Editor-Engine.dll!UWorld::LoadSecondaryLevels() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp:1367]
PackagingResults: Error: [Callstack] 0x00007ffd4ff5e833 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PostLoadPackageFixup() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2529]
PackagingResults: Error: [Callstack] 0x00007ffd4ff617ef UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::ProcessUnsolicitedPackages() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2141]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff6191a125a UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
PackagingResults: Error: [Callstack] 0x00007ffd4ff62a0b UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpLoads() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1614]
PackagingResults: Error: [Callstack] 0x00007ffd4ff791a6 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1129]
PackagingResults: Error: [Callstack] 0x00007ffd4fdb5dfd UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:950]
PackagingResults: Error: [Callstack] 0x00007ffd4fddfc9a UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:624]
PackagingResults: Error: [Callstack] 0x00007ff6191a9a29 UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3369]
PackagingResults: Error: [Callstack] 0x00007ff6191a0eec UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:127]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff6191b52bd UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
PackagingResults: Error: [Callstack] 0x00007ff6191a125a UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
PackagingResults: Error: [Callstack] 0x00007ff6191b52bd UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff6191b736e UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffdc3a87034 KERNEL32.DLL!UnknownFunction []
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffdc5782651 ntdll.dll!UnknownFunction []
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error:
UATHelper: Cooking (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT
PackagingResults: Error: [Callstack] 0x00007ff6191b736e UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
PackagingResults: Error: [Callstack] 0x00007ffdc3a87034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdc5782651 ntdll.dll!UnknownFunction []