yes but…what is this??
PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “RenderCore”, “ShaderCore”, “RHI” });
yes but…what is this??
PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “RenderCore”, “ShaderCore”, “RHI” });