Conveting a project from UE5.2 to Meta's UE5.2 Fork

Hi all,
I’m trying to convert an existing windows game project made with UE5.2 to Meta Quest project.

In order to use Asynchronous Space Warp, I downloaded Meta`s UE5.2 fork and using it with default VR Template project works fine.

However im facing problem of converting an existing project with plugins which works with normal UE5.2 but says its incompatible with Meta’s UE5.2.

I tried building the entire solution through Visual Studio as I get told but it doesn’t seem to help so I was wondering if im missing a step somewhere

スクリーンショット 2024-02-06 144310