Converting UE4 Level With World Comp to UE5 World Partition?

I cant find any topics on this already just wondering if its possible and has anyone been able to achieve this

Here’s the way I did it.
Head to your UE5 Win64 location, and open a command prompt there. Then enter this command while replacing specific uproject location and name, as well as the persistent map of which you’d like to convert:

UnrealEditor.exe D:\Development\UE5\ProjectName\ProjectName.uproject -run=WorldPartitionConvertCommandlet MAP_NAME.umap -AllowCommandletRendering

It’ll build some textures, shaders and close. From there the checkbox will be ticked, just make sure World Partition is enabled in Project Settings.